I recently completed Tell Tale Games Game of Thrones Season 1 and I really enjoyed it. Having bought all 6 episodes in one go, i played through them over a period of 6 months, finishing the final episode just as Season 6 of GOT was airing. It was a great way to get back into GOT and gave me a nice filler in between the early episodes.
Weirdly, I actually hate most of the actual "gameplay" in telltale games; i do not like repeat quick time events, do not enjoy simplistic "place your cursor here and press X" and absolutely despise "hammer circle as fast as you can to save your character". These, in addition to moving your character around areas in the game make up the majority of the games "playing" but really, they're just the necessary evils you put up with to get to enjoy the meat of the game.
The main reason this game is worth playing is of course for the story. The plot, voice acting, characters (series regulars and new ones) are all excellent and really well voice acted. Most importantly, the whole game looks and feels authentic to the Game of Thrones universe. The decisions you make feel like the carry weight and even if the big ticket components of the outcome are largely predetermined, the journey itself is so important and meaningful that you let the game away with it.
Also, I've not felt tension like this in other games - I defy anyone not to feel nervous when Ramsey Bolton shows up and begins intimidating members of the Forester Family. He is every bit as menacing and ruthless in the game as he is on screen.
The plots success is largely down to the wonderful characters in the Forester family and how well developed they feel. The plot is spread out but comes to an exciting climax that ties together several of the character threads while leaving enough ambiguity and lose ends for an inevitable sequel. The way the story pans out is both shocking and exhilarating and even your small choices feel like they have real consequences.
This game is more interactive fiction than a "traditional videogame" and when viewed in that light it is one of the finest pieces of IR I've played. That said, I also really enjoyed the fact that you can just get it wrong in the game and get a game over screen. I had an instance (no spoilers) where I made a decision that led to the immediate death of the entire family and enemies. It was amusing because I had already settled on my negotiating strategy and planned to approach the scenario in a particular way, did so and promptly led the family to death and ruin. The variety of outcomes available couldn't quite cope with this and hence I got a game over screen, but it was really amusing to see the scene played out, well acted and delivered before getting my "GAME OVER - YOU KILLED ALL THE FAMILY" screen.
GOT - Tell Tale Games is a fine example of interactive fiction and if you ignore the slightly ropey actual "game-play" there is a lot to love here. You'll meet familiar characters from the series, engage in interesting negotiations, make weighty decisions and feel like you're playing a role in a standalone yet connected part of the game of thrones universe. Better still, your experience will differ slightly from your friends as you will undoubtedly make different choices. A fine way to get more GOT and play a part in some wonderfully written and voiced interactive fiction.
Highly recommended for those who love either GOT or Interactive Fiction.